Technical Director

Technical Director
Company:

Electronic Arts


Place:

Oregon


Job Function:

Science

Details of the offer

Empowering players to create is an exciting future for the gaming industry. At Electronic Arts we have many examples of players creating content, whether it be a skateboard park in Skate or fantastical mansions in the Sims 4. The future definitely has our players being more empowered to create with their imagination being the only limit. To enable more players to become creators, we are looking for a Development Director with a focus on data, ML, and analytics that will support and facilitate the creation of technology that powers creation. If you have experience with managing data integration services for central teams and game studios by connecting multiple services together we want to hear from you.
You will work with an experienced team that has collectively built and worked on games and backend services for more than two decades. You will work with multiple developers to bring the next game services to life. And you will partner and communicate with other central and game teams to work together on common technology goals.
You will drive the development of internal innovative backend services supporting games in the User Generated Content space. You will lead a cloud engineering pod in building various services with high interoperability within the existing EA offerings for running live services. 
Responsibilities :
Provide services to enhance online experiences for players and improve game studios' development efficiency in building their games and operating their live services. Drive architecture and design processes of services with stakeholders. Guide and evaluate the work of the team for success and growth. Help instill a healthy culture focused on on-time delivery of high-value services to our partners, building lasting partnerships, and growing your direct reports, all while maintaining a sense of empathy. Shape people's careers as you mentor your team to help them build great products and reach their full potential. Qualifications: Bachelor/Master's degree in Computer Science, Computer Engineering or related field. 10+ years of experience in the software engineering space with cross related experience with product management and high-level architecture. 4+ years leading impactful engineering teams across different regions. You take high-level direction and manage team execution within an iterative software development model. You have experience building backends for video games on HD or mobile in the cloud. You've shipped and supported scalable web services hosted in the cloud. You have experience with various programming languages and frameworks (Java/Kotlin, Typescript, Go, C++, C# to name a few). You develop high-quality, testable software. You have a desire to work with client engineers and designers to iteratively add features and improve APIs. You've deployed services using Kubernetes and containerization. You have experience with public cloud providers (AWS, GCP, Azure). You are passionate about building services for games and live services. You develop APIs for products that release new updates with zero downtime strategies and tools. You have experience with load testing, troubleshooting, and optimizing performance of web services. You work on software that requires developing and optimizing queries and database access patterns. You're willing to iterate quickly and develop multiple short-lived prototypes Bonus: Exhibit a history of embracing working within a creative, technology-enabled atmosphere, in which fun and entertainment remain the central themes. Background in planning and delivering in an organization across geographic boundaries. Establish and translate requests into plans Ceci ne s'applique pas au Québec.
COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.
EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
• California (depending on location e.g. Los Angeles vs. Sacramento):
º $149,150 - $233,500 USD Annually
• New York (depending on location e.g. Manhattan vs. Buffalo):
º $136,000 - $233,500 USD Annually
• Jersey City, NJ :
º $171,100 - $233,500 USD Annually
• Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $136,000 - $190,850 USD Annually
• Washington (depending on location e.g. Seattle vs. Spokane):
º $136,000 - $218,900 USD Annually
• British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $114,050 - $185,250 CAN Annually
Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.


Source: Grabsjobs_Co

Job Function:

Requirements

Technical Director
Company:

Electronic Arts


Place:

Oregon


Job Function:

Science

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