Sr Character Artist

Sr Character Artist
Company:

Playstation Global


Details of the offer

Join the award-winning team that created God of WarSanta Monica Studio is seeking a Senior Character Artist for the development of a new unannounced title!As a Senior Character Artist, you will help to execute the artistic vision and develop an awesome product by using a combination of traditional fine art and technical art skills to create our characters. We are looking for you to learn from the industry's premier talent in art and tech to create AAA characters!ResponsibilitiesCreate Industry Leading, Highest Quality Character Assets that balance visual fidelity and game design constraintsWork Closely with Art Director and Leads to drive the team and evangelize the artistic visionEstablish and Share Best Practices For Craft and Mentor Less Experienced, Junior ArtistsCollaborate with other departments such as Concept, Animation, Rigging, and Combat to ensure art meets specificationsWork with Outsourcing Team to plan, review, and integrate Character AssetsWork with Production to provide estimates, review schedules, and deliver assets on timeClearly communicate regular updates and proactively voice concerns to appropriate team members and manager(s)Utilize artistic techniques and processes to define and achieve the product’s visual style and benchmarksEnsure that Character Assets are of the highest artistic quality and uphold the integrity of the game’s designResearch and Adopt New Techniques to drive innovation and push Character Art QualityRequirements5 + Years of experience as a 3D Character ArtistShipped AAA game/s from start to finishStrong Traditional Fine Art Skills with an emphasis on scale, anatomy, composition, color theory, 2D/3D designAdvanced Understanding of Industry Standard Software such as Maya, Photoshop, ZBrush, and Texture Creation/Material Editing (Substance Painter/Mari/Houdini/Unreal/Unity)Capable of resolving a range of complex artistic development issues for both artists as well as other membersFamiliarity with video game development including, but not limited to workflow, tools, lighting, high and low poly modeling, texture painting, PBR material setup, UV layout, and engine parameters/optimizations desirableDesire to strive for greatness and improvementPossess strong time management and prioritization skillsGood communication, organizational, and interpersonal skills#LI-SMS#LI-MC1


Source: Greenhouse

Requirements

Sr Character Artist
Company:

Playstation Global


Director, Art Management

Job Title:Director, Art Management Summary:Responsible for building, managing, and mentoring a world-class Art Department to achieve Insomniac's vision of B...


From Playstation Global - California

Published 13 days ago

Producer

Who We AreFounded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in t...


From 2K - California

Published 9 days ago

Lead Online Engineer

Who We AreFounded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in t...


From 2K - California

Published 7 days ago

Gameplay Animation Engineer

Who We Are 2K Games is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 200...


From 2K - California

Published 6 days ago

Built at: 2024-05-15T18:54:48.573Z