Software Engineer – Features, WWE 2K

Software Engineer – Features, WWE 2K
Company:

2K


Details of the offer

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Agoura Hills, Novato, Foothill Ranch, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.

Do you get satisfaction from enabling every moment of gameplay, from first prototypes to final performance, polish and technical finish? Do you think long-term, plan for the future, and love knowing the ins and outs of an extensive code base? If you’re an engineer who is used to having your hands in everything, and who loves creating and improving the core systems that drive all aspects of gameplay, we want to talk to you!
Our WWE studio is looking for an experienced Game Systems Engineer who has a high bar for code quality and passion for clean and efficient design. As a Feature Technology engineer, you will work on robust, adaptable systems which enable designers and gameplay engineers to deliver WWE 2K’s diverse game experience, from data management to character creation, cutscenes, roster management, camera systems, UI and more. In this role, you will collaborate with fellow engineers, designers, and artists to develop and support robust game systems and tools to help make the next iteration of WWE 2K the best ever! This is a fully remote position.

What You Will Do:

Drive development of our feature technology, in-game systems and pipelines
Collaborate with content creators to improve workflows and efficiency
Dive into a large codebase to simplify processes, solve challenges, and identify deficiencies
Work in an Agile environment to provide accurate schedules and estimates for completing tasks on time
Produce code that is clean, efficient, well-documented, and conforms to our coding standards

Who Will Be A Great Fit:

5+ years of progressive experience in game development
Bachelor’s or Master’s Degree in Computer Science or related field, or equivalent experience
Expertise in C/C++ and object-oriented programming
Proven understanding of multi-threading concepts
Self-motivated with excellent problem-solving skills
Experience working on multi-platform software projects
Some experience writing multi-threaded code
Some knowledge of 3D mathematics
Shipped game titles, preferably on console
A passion for video games (not just ours!)

To learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.com

The pay range for this position in California at the start of employment is expected to be between $89,262and $114,760per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.


Source: Greenhouse

Requirements

Software Engineer – Features, WWE 2K
Company:

2K


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