Sr Staff Environment Artist

Sr Staff Environment Artist
Company:

Playstation Global


Details of the offer

Join the award-winning team that created God of War

Come join the award-winning team at Sony Santa Monica Studio as a Senior Staff Environment Artist! This is an opportunity to contribute to the artistic vision and development of a product with a specialized focus on creating environments and level assets.
As Senior Staff Environment Artist, you will effectively collaborate with a wide range of development team members outside of their direct discipline, such as the Art Director, Designers, Technical Artists, Animators, Programmers and Producers, to optimally achieve artistic goals and implementation as they relate to design and technological considerations.
Responsibilities

Own and drive a large game space throughout all aspects of game development: design block out, kit creation, world building, optimization and polish to final shipping quality
Possess strong time management and prioritization skills - this entails collaborating with Production to manage responsibilities and ensure goals will be met from a scope, schedule, or artistic perspective
Manage requests or information needs regarding any aspect of the environment/level art creation process
Capable of resolving a wide range of complex artistic development issues for artists and other team members
Deep understanding of development pipelines and processes with ability to span multiple disciplines
Independently undertake research and information gathering prior to a new task to ensure game design needs, reference materials, artistic direction and technological considerations are effectively managed to meet defined goals
Actively advance skill set, abilities and share knowledge by keeping aware of industry trends and techniques, conducting general research, developing innovative techniques, and testing new systems or tools

Requirements

Minimum seven years industry experience
Two or more published AAA console titles
Strong traditional fine art skills, training, and production experience (illustration, painting, organic forms, color theory, perspective, 2D & 3D design)
Expert in the use of Maya, (or other 3D modeling packages) Z-Brush, Substance Designer, and Substance Painter
Excellent communication, organizational, time management, mentoring, and interpersonal skills
B.A. in fine arts or relevant curriculum or equivalent skillset

Preferred Experience

Previous leadership experience in games
Houdini experience


Source: Greenhouse

Requirements

Sr Staff Environment Artist
Company:

Playstation Global


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